dengfeng520 发表于 2014-12-29 16:53
e 就是把那个茶壶 换成自己的模型,那个buildings.txt文件里存的是模型的信息么? ...
茶壶那个模型是写在头文件 Teapot.h 里的。
这里有个判断,如果打开扩展跟踪的话才会显示 buildings.txt 模型文件。
if (offTargetTrackingEnabled) {
glVertexAttribPointer(vertexHandle, 3, GL_FLOAT, GL_FALSE, 0, (const GLvoid*)buildingModel.vertices);
glVertexAttribPointer(normalHandle, 3, GL_FLOAT, GL_FALSE, 0, (const GLvoid*)buildingModel.normals);
glVertexAttribPointer(textureCoordHandle, 2, GL_FLOAT, GL_FALSE, 0, (const GLvoid*)buildingModel.texCoords);
} else {
glVertexAttribPointer(vertexHandle, 3, GL_FLOAT, GL_FALSE, 0, (const GLvoid*)teapotVertices);
glVertexAttribPointer(normalHandle, 3, GL_FLOAT, GL_FALSE, 0, (const GLvoid*)teapotNormals);
glVertexAttribPointer(textureCoordHandle, 2, GL_FLOAT, GL_FALSE, 0, (const GLvoid*)teapotTexCoords);
} |