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[分享] 模型相关操作

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[分享] 模型相关操作

AngleYF 发表于 2013-5-29 11:30:44 浏览:  29743 回复:  0 只看该作者 复制链接
OpenGL ES is the standard for rendering 3D content on mobile platforms.
The Vuforia samples show you how to set up an OpenGL rendering context and render simple 3D content (e.g. static, textured models) using OpenGL ES 1.1 or 2.0. Vuforia does not provide support for loading standard model formats or rendering with animation, it's up to you to integrate 3rd party solutions (or write your own!).

The following FAQs address the most common issues and topics on Vuforia SDK samples and the use of OpenGL ES.

    How to replace the teapot 3D model:

https://developer.vuforia.com/fo ... do-i-replace-teapot

    How to rotate the teapot 3D model:

https://developer.vuforia.com/fo ... can-i-rotate-teapot

    How to move a 3D model in a plane parallel to the screen (e.g. for dragging objects):

https://developer.vuforia.com/fo ... -model-screen-plane

    How to apply basic diffuse lighting to the 3D model:

https://developer.vuforia.com/fo ... ighting-my-3d-model

    How to add and render custom textures to your 3D model:

https://developer.vuforia.com/fo ... d-textures-my-model

    How to position, scale and rotate the 3D model:

https://developer.vuforia.com/fo ... -position-my-models

    How to render a (textured) rectangle on top of the target in 3D space:

https://developer.vuforia.com/fo ... der-2d-image-target

    How to capture the AR view (including the video background and the OpenGL 3D augmentation):

https://developer.vuforia.com/fo ... n-i-capture-ar-view
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